Ategon 2d ago • 100%
there are references which is why its a pain to fix and isnt just dropping duplicates
Ategon 2d ago • 100%
I havent been the one looking at the database but im assuming itll be a similar way to how the person table was fixed. Theres essentially duplicate entries for certain communities atm
Ategon 2d ago • 100%
Its been getting looked at and we have some more people that are being added on to help out as well
Ategon 2d ago • 100%
Theres been issues with the communities table since the update and it hasnt been fixed yet since there hasnt been time to do so. Same issue that hit the person table but that one was fixed after the db maintenance we had
Ategon 1w ago • 100%
Community table currently has issues. Should be fixed once theres time to do more database maintenance again but for now the posts can be accessed in the main feeds
We recently did an update to 0.19.5 Along with this came a bug that makes hidden communities not function properly so that they will still appear in the all feed I have reported this on the lemmy repo and once the devs fix that bug our all feeds should go back to normal (but for now content such as politics and bot communities may appear for a bit) Heres the bug report if anyones interested in that https://github.com/LemmyNet/lemmy/issues/5074
Ategon 3w ago • 100%
Community creation has been open for awhile, theres no community applications anymore
Ategon 1mo ago • 100%
Issue should be fixed, messed around with the db a bit and seems to work now
Ategon 1mo ago • 100%
Seems like the home tileline is has a slow api call currently while the other timelines are working for me
Looked at the repo and it was reported a year ago with no solution so ill see if I can figure it out
Hey everyone! Recently made yet another jam game with this one being made for the 12th brackeys jam ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Fprogramming.dev%2Fpictrs%2Fimage%2F7391afe3-0d61-437a-af19-8afb71e42b3e.png) Theme of the jam was Calm before the Storm so instantly thought of a system similar to Frostpunk where you have a city and then conditions end up getting worse as time goes on. This was then adapted to be a city that is getting more flooded over time after brainstorming with my jam team. If youve got any feedback feel free to throw it below or on the game page. I should be eventually pushing out a post jam update based on the feedback gotten Game link: https://team-auboreal.itch.io/floodworks
Game made in 4 days for the GMTK jam along with two composers and another person person helping out with some of the code
Ategon 2mo ago • 100%
Should be fixed
Ategon 2mo ago • 100%
That icon is the fediverse icon, not the lemmy.world icon (lemmy.world one looks like a globe)
It shows the original version of that post (the top one links to lemmy.world since thats where that user is from, center one links to mander, and bottom one links to gehirneimer.de)
The post you made here has the icon for me that ends up linking to the version of the post on blahaj
Ategon 2mo ago • 100%
Started using certbot-dns-cloudflare to generate the certificate
Ategon 2mo ago • 100%
The easiest way would be subscribing to the communities you want and then using the subscribed feed instead of the all feed
Some frontends (mostly the apps) have filters you can use to filter content but the main frontend doesn't currently apart from blocking the communities
An alternate thing to do could be to use the local feed in the instance that primarily has the content you want. Isnt doable for all types of content since not everything has a topic based instance for it and would require having a new account if you want to interact but theres things such as mander.xyz for science, programming.dev for programming/hardware/etc. topics, etc.
Ategon 2mo ago • 100%
Should be fixed for all of them now
I changed how I created the certificate so that it should automatically renew, old system seems to have errors when it tried
Ategon 2mo ago • 100%
I looked at the community list in programming.dev (from https://programming.dev/communities) sorted by active users per month and noted down the instances for the top 100 communities
its using google sheets
going to recount with lemm.ees community list in a sec since theyre federated with hexbear
Ategon 2mo ago • 100%
Manually counted communities in the top 100 per instance and threw it into another pie chart (for active users / month)
This also seems to be different than the results gotten from lemmyverse as the lemmyverse data hasnt been updated in 11 days according to that site
A bunch of instances gained or lost some coms in the top 100 from variance of things happening in the last week
(the eight instances that it decided to not give labels to that have 1 community are feddit.uk, lemmy.zip, beehaw.org, lemdro.id, ttrpg.network, lemmy.wtf, lemmy.blahaj.zone, mander.xyz)
edit: updated graph to be more accurate users/month counts
Ategon 2mo ago • 100%
Seems like lemmyverse doesnt have the instance listed at all for some reason, assuming a crawling issue. I reported it on their repository. Would be new since I remember it showing the instance before
You can check in https://programming.dev/communities that programmer humor has way more active users than most communities here
Ategon 2mo ago • 100%
.ml and hexbear have been around much longer than the other instances so have built up more subscribers
Ategon 2mo ago • 100%
Surprised I dont see programming.dev in the data, we definitely have at least 3 communities in the top 100 (programmer_humor, programming, linux)
Ategon 2mo ago • 100%
I can sketch out a better version of them in the future, ill add that onto my queue of things to do. No name yet but can also plan out that
Ategon 2mo ago • 100%
Is it planned to be 2d, 3d, or pixel art?
If youre looking for another mascot to add theres a programming.dev penguin as well lol. Isnt used much currently but was with our art on fediverse canvas
If you also want another spot to post in we have an !inat@programming.dev community meant for team finding as well
There was a roast my github profile site going around recently so as a counter to that someone made a praise my github profile. Enter your profile and get an AI complimenting you
edit: Site is back up, pictrs is still upgrading so uploads may fail or be slow until the upgrade is done. (all the alt frontends are also currently down so that pictrs can be upgraded faster) Edit 2: seems to be done
Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend The way I instantly make the variables is using tip #1 I posted https://programming.dev/post/17169923
Made a small arcade-like game for a recent gamedev competition Every time you hit an edge of the screen you get smaller and you need to collect balloons to increase your size so you can survive longer Entire thing was made in 12 hours and people voted on 10 different things I was forced to include into the game in some way (balloon, pigeon, sword, fish, cloud, trilobite, dolphin sfx, music I used for the title screen, trumpet fanfare sfx, pigeon sounds) Enjoy, if youve got any feedback feel free to let me know and I can take that into account if I do some post jam work or for future games like this I make ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Fprogramming.dev%2Fpictrs%2Fimage%2F105ba33b-4034-42e1-987b-26d00d00591a.png) ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Fprogramming.dev%2Fpictrs%2Fimage%2Fe273320d-0532-4e82-864e-da694bb7db4e.png) ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Fprogramming.dev%2Fpictrs%2Fimage%2F34b54021-5a6e-4408-8ea9-bc11a8d338b0.png)
Any similarity to skyrim is completely coincidental Theme of the jam was swords and sorcery and it was 10 days long Hope you enjoy!
Going to start doing some daily Godot tips, both to force me to look for cool things the editor does so I can use it myself and to help out anyone else Also posting these on my account on https://bytes.programming.dev If youve got any tips I can put for a future day feel free to give me it and I can queue it up if I havent already
You can see the final canvas here: https://canvas.fediverse.events/ We managed to finish our design pretty quickly and there was also the godot logo, the lattice pattern to the right, the cable leading from the monitor to the outlet up near one of the other designs, and everything else people helped with! Ill be prepping for the next canvas close to when that happens (next year) and if anyone else wants to help out with the design you can help plan it out in the event channel on the discord/matrix If anyone wants to help out with developing new features for the next time canvas occurs the projects open source. https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase
Hey everyone! Thanks for participating in Canvas. I wanted to make a thread to collect together suggestions people have that can be worked on before the next Canvas. Feel free to also throw in suggestions for future Events we can build and run for the fediverse. Ill be collecting suggestions together and making issues for them in the repository for myself or some other contributors to work on (the projects open source so anyones free to contribute! https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase)
As part of an update that was just pushed you can now enable "New Pixel Pulses" which will make a little circle for a bit surrounding any new pixels that get placed onto the canvas You can use this to see where activity is happening on the canvas This was originally made as a userscript by soda_cans and was adapted by me into the actual codebase