98% compatibility
  • ReverseModule ReverseModule 3mo ago 100%

    Just use Lutris or Heroic for that.

    4
  • 98% compatibility
  • ReverseModule ReverseModule 3mo ago 100%

    Try Bazzite sometime. It's plug and play.

    1
  • 98% compatibility
  • ReverseModule ReverseModule 3mo ago 100%

    A lot of reports on ProtonDB are ancient. I would say literally 99% of games work nowadays out of the box.

    9
  • 98% compatibility
  • ReverseModule ReverseModule 3mo ago 100%

    If you want something similar to SteamOS I recommend checking out Bazzite.

    3
  • 98% compatibility
  • ReverseModule ReverseModule 3mo ago 83%

    Ubuntu sucks ass. Use Bazzite.

    4
  • 98% compatibility
  • ReverseModule ReverseModule 3mo ago 100%

    Destiny 2 and Tarkov is my guess.

    3
  • 98% compatibility
  • ReverseModule ReverseModule 3mo ago 100%

    You just log in with your Steam Account to ProtonDB.

    4
  • 98% compatibility
  • ReverseModule ReverseModule 3mo ago 100%

    I mean we have tons of anticheat games working on Linux. More than people realize. Elden Ring, The Finals, Overwatch 2, CS2, Apex Legends, xDefiant and more that I can't remember right now. It's not that bad even as a multiplayer gamer. The ones that don't work R6S, Val, LoL, Fortnite, CoD and Destiny pretty much.

    35
  • NVK Gaming with HDR - Horizon Zero Dawn - 7945HX 4090M
  • ReverseModule ReverseModule 6mo ago 100%

    NVK is slow at the moment, yes. DX12 just started working as well and is not in mainline yet. This is with a particular PR merged.

    4
  • NVK Gaming with HDR - Horizon Zero Dawn - 7945HX 4090M
  • ReverseModule ReverseModule 6mo ago 100%

    This is through gamescope.

    1
  • NVK Gaming - Counter Strike 2 @1440p Ultra - 7945HX 4090M
  • ReverseModule ReverseModule 10mo ago 100%

    I'm on another server, that's why. :) Peertube has plenty of instances.

    1
  • NVK Gaming - Dark Souls III @1440p Max - 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    Older versions work, yeah.

    1
  • video.hardlimit.com

    First time playing on M&K so pardon my gameplay. 😅

    9
    2
    NVK Gaming - Control @1440p - 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    Yeah this is with GSP.

    5
  • video.hardlimit.com

    The video is still transcoding but I'm heading to bed. This is with mesa-tkg-git and Proton 7 and with latest MRs applied.

    25
    0
    NVK Gaming - Mass Effect 1 @ 1680x1050 - Stable 60 FPS - 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    Yes, the driver is 6 months old. It can also run Overwatch 2 at 100+ FPS in some areas. For 6 months, that's staggering performance.

    1
  • NVK Gaming - Overwatch 2 - 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    No, no. I have nothing to do with any kind of Linux dev unfortunately. I do want to start learning Vulkan though. XD

    1
  • NVK Gaming - Overwatch 2 - 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    I mean CUDA is probably never coming to Nouveau/NVK. Never say never still, the current focus is definitely on gaming though.

    1
  • video.hardlimit.com

    DISCLAIMER! The game does NOT work currently on NVK! I was lucky to capture as much as I did! Do NOT try to play on NVK!

    16
    7
    NVK Debug Test vs Nvidia - Final Fantasy XIV - 7945HX 4090M (For the devs - I thought people might be interested though)
  • ReverseModule ReverseModule 11mo ago 100%

    Wait till you see MGS V at Ultra running at 60 FPS stable if I manage to capture it. No bugs or glitches included. I'm amazed myself.

    2
  • NVK Gaming - Mass Effect 1 @ 1680x1050 - Stable 60 FPS - 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    The only way to properly use NVK now is Arch Linux or something based on it. Ubuntu doesn't even remotely have the necessary packages yet. On Optimus (running with both GPUs -AMD and Nvidia - on) everything works splendidly desktop-wise yeah. On MUX (meaning running only on the Nvidia GPU on the laptop) nothing works properly, so be warned.

    2
  • NVK Gaming - Mass Effect 1 @ 1680x1050 - Stable 60 FPS - 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    It only exposes Vulkan 1.0 which means only DXVK works and up to version 1.5.1, not later. Also, Rise of the Tomb Raider was extremely slow when I tried it so some major optimizations have to be done as well I think. Beyond that it's perfectly usable.

    2
  • gaming
    Gaming 11mo ago
    Jump
    NVK Gaming - Valheim Ultra @ 1920x1200- 7945HX 4090M
  • ReverseModule ReverseModule 11mo ago 100%

    The driver is just beginning to be developed. It's a miracle it can do this already. In 1-2 years it should be be immensely better, I would say, at this rate, comparable to the proprietary drivers of Nvidia.

    1
  • cross-posted from: https://discuss.tchncs.de/post/5976173 > cross-posted from: https://discuss.tchncs.de/post/5976134 > > > cross-posted from: https://discuss.tchncs.de/post/5976031 > > > > > Hello, this is the second time I'm posting for this project and I hope someone will be interested in it. :)I am making an Action RPG called Reverse Module. [All the ideas I currently have are on Codeberg](https://codeberg.org/StavrosAeneasKokkineas).[I also have a Steam page for it](https://store.steampowered.com/app/1712320/Reverse_Module/). > > > > > > The game has to do with Utopia/Dystopia balance and it aims to present some ethical dillemas (combined with choices) that will make anyone playing think into how an actual Utopia could be achieved. In the process I hope to make the world a better place, even if a little. > > > > > > The story begins in a city called Visthansia, where people can have two microchips on them. One of them doesn't allow them to hurt other people while the other calls the police if they're in trouble. These microchips are not mandatory and people get paid a UBI for having one on or double the money for both. > > > > > > The game will be made in Godot, we will use Reallusion CC4 for the characters (in Windows since there is no decent Linxu alternative) and the Terrain Plugin for Godot 4. Also if something is available in the Godot Asset Library, and is of use for the project, it will also be used. > > > > > > The GDD, code and assets of the project will be licenced under GPL2. Please let me know if you are interested. :) > > > > > > My personal background is on coding for games, mainly gameplay. Ii have a degree in Electronics Engineering with a Master's in Graphics Programming and AI. I have been developing games for 20 years now, whether as a hobby or professionally. My aim with any project is to challenge the player's world view or at the very least help the player in some way. My current job is on Brain Training games for people with Alzheimer's Dementia etc. > > > > > > Having said that, this is not a serious game, this is a traditional game with the goal of making players think.

    28
    0

    cross-posted from: https://discuss.tchncs.de/post/5976134 > cross-posted from: https://discuss.tchncs.de/post/5976031 > > > Hello, this is the second time I'm posting for this project and I hope someone will be interested in it. :)I am making an Action RPG called Reverse Module. [All the ideas I currently have are on Codeberg](https://codeberg.org/StavrosAeneasKokkineas).[I also have a Steam page for it](https://store.steampowered.com/app/1712320/Reverse_Module/). > > > > The game has to do with Utopia/Dystopia balance and it aims to present some ethical dillemas (combined with choices) that will make anyone playing think into how an actual Utopia could be achieved. In the process I hope to make the world a better place, even if a little. > > > > The story begins in a city called Visthansia, where people can have two microchips on them. One of them doesn't allow them to hurt other people while the other calls the police if they're in trouble. These microchips are not mandatory and people get paid a UBI for having one on or double the money for both. > > > > The game will be made in Godot, we will use Reallusion CC4 for the characters (in Windows since there is no decent Linxu alternative) and the Terrain Plugin for Godot 4. Also if something is available in the Godot Asset Library, and is of use for the project, it will also be used. > > > > The GDD, code and assets of the project will be licenced under GPL2. Please let me know if you are interested. :) > > > > My personal background is on coding for games, mainly gameplay. Ii have a degree in Electronics Engineering with a Master's in Graphics Programming and AI. I have been developing games for 20 years now, whether as a hobby or professionally. My aim with any project is to challenge the player's world view or at the very least help the player in some way. My current job is on Brain Training games for people with Alzheimer's Dementia etc. > > > > Having said that, this is not a serious game, this is a traditional game with the goal of making players think.

    -1
    0